<Level Size="400,1280" ShowSize="500,900" xShowSize="2400,1200" Title="Lasso!">   
	<Description>Lasso!</Description>
	<Hint></Hint>
	
	<LevelTask>
		<TaskAnd>
		  <TaskRescuedGoos Count="10" />
		  <TaskNeverCompleted />
		</TaskAnd>
	</LevelTask> 

	<LevelParts>
		<OffsetFrame Offset="0,0">
			<!-- The goal! This is where the goos should go. You can have multiple goals that accept different goos.
				LevelGoal determines when the goal has been reached, so each level requires a LevelGoal and a Goal. -->
			<Goal Position="200,100" AcceptsParticleTypes="all" />
			
			<Rectangle Position="200,1250" Size="350,40" IsStatic="true"/>
			<Rectangle Position="100,1150" Size="100,20" IsStatic="true"/>
			<Rectangle Position="300,1150" Size="100,20" IsStatic="true"/>

			<!-- A simple but stable four ways block. You can copy this block and change the offset to place it in a new spot -->
			<!-- <OffsetFrame Offset="1175,1100">-->
			<OffsetFrame Offset="60,1000">
				<SimpleParticle Position="0,0" Sleeping="false" Identifier="Block1"/>	
				<SimpleParticle Position="70,0" Sleeping="false" Identifier="Block2"/>	
				<SimpleParticle Position="0,70" Sleeping="false" Identifier="Block3"/>	
				<SimpleParticle Position="70,70" Sleeping="false" Identifier="Block4"/>	
				<Link LinkFromId="Block1" LinkToId="Block2" />
				<Link LinkFromId="Block2" LinkToId="Block3" />
				<Link LinkFromId="Block3" LinkToId="Block4" />
				<Link LinkFromId="Block4" LinkToId="Block1" />
				<Link LinkFromId="Block1" LinkToId="Block3" />
				<Link LinkFromId="Block4" LinkToId="Block2" />
			</OffsetFrame>	 
			<OffsetFrame Offset="235,1100">
				<!-- A factory that creates a number of randomly placed objects -->
				<Factory Position="-30,0" Size="42,10" >
					<MultiLinkParticle Sleeping="false" Count="25"  />
				</Factory>
				<Factory Position="30,0" Size="25,10" >
					<RopeParticle Sleeping="false" Count="8"  />
				</Factory>
				<Factory Position="-120,0" Size="25,10" >
					<BalloonParticle Sleeping="false" Count="5" />
				</Factory>
			</OffsetFrame>	 
						
					
		</OffsetFrame>
	</LevelParts>
</Level>